The development team of Tom Clancy’s Ghost Recon Wildlands believes that the most beautiful sensation in life is living experiences in which your adaptability is tested, so they developed the game allowing players to play pursuing their own style.
In fact, as in real life, the game changes depending on the choices made in every single match. Tom Clancy’s Ghost Recon Wildlands makes you to be creative, since it’s you who decide how to approach the mission.
In this video, creative director Eric Couzian and senior technical director Laurent Fischer talked about the game system with a former member of the US special forces.
Tom Clancy’s Ghost Recon Wildlands is focused on online play, but Ubisoft said that this game will support an offline mode.
It was confirmed during a recent interview with We Write Things, when senior producer Nouredine Abboud claimed that players will still be able to play without internet connection in solo mode.
This is surely a good news from Ubisoft, especially since most of the recent games needs an internet connection to work.
By the way, when the team developed Wildlands, the aim was to make the experience as easy as possible, so the Sync shot was born. It’s a part of the order system, allowing players to give commands to AI team mates.
Sync shot is one example of these orders. The Sync shot is one of the most important actions to stay stealthy in this title. Up to four enemies can be marked. You can fire when ready to complete a sync shot, eliminating all the targets at once
Tom Clancy’s Ghost Recon Wildlands is scheduled to launch on March 7, 2016 for PS4, Xbox One and PC.