The Playstation 4 Pro and the Xbox One Scorpio being announced has opened up a great deal of new graphics options for video games, especially nowadays when graphics are seen as nearly all-important. Nouredine Abboud, a Ghost Recon producer for Ubisoft, is one of those people that is welcoming the possibility of 4K for its games.
Abboud is currently directing the development of the upcoming Ghost Recon: Wildlands, an open-world multiplayer-capable Ghost Recon game where players control a squad of American special operations soldiers to take down a powerful drug cartel in Bolivia in South America. Considering how much effort Ubisoft puts in making the environments in their games look good, the Ghost Recon producer has welcomed the opportunity for 4K to become a regular thing in many games.
Abboud has said that part of the reason for his openness towards the Playstation 4 Pro and the Xbox One Scorpio are mainly related to how many new innovations the new consoles will be able to support, with better graphics and more processing power. These can all help game environments to be bigger and more detailed, with better lighting and textures.
The Ghost Recon producer especially has cause for welcoming the pair, considering that Wildlands is going to likely be pushing consoles to their fullest. With a whole video-game sized country to render, with towns and villages and a large amount of road traffic, there will be a lot of assets that Wildlands will have to deliver on that might be easier with the higher processing power and better graphics.
Either way, the game already looked good enough when it was shown off at the Ubisoft E3 conference back in the summer, so hopefully the game being played on a Playstation 4 will make it look even better by the time it comes out next year.