We might not have to look any further for ways that old games simply don’t have the magic they used to, now that Blizzard has explained the reasoning of why Warcraft remastered editions wouldn’t be as fun as they were when they were first released back in 1994, when Warcraft: Orcs and Humans was first released.
Warcraft: Orcs and Humans was one of the very first games released by Blizzard, and took place long before the release of World of Warcraft. It took place during a time when the Orcs that now make up a significant portion of the Horde used to live on the world of Draenor, before invading Azeroth due to being corrupted by the Burning Legion.
The games that followed took players through the entire story of the three devastating wars that gave rise to many of the conflicts in World of Warcraft, ranging from Arthas’ reign as the Lich King to Thrall becoming Warchief of the Horde.
According to Blizzard they had a large number of people that were excited and passionate about the possibility of Warcraft remastered editions, but Frank Pearce took a look at the old game now, and said that he didn’t find it as fun as he used to, especially given how gaming has changed today.
Blizzard’s “Starcraft” game is one of the last few real-time strategy games that still involves the base-building and unit production aspects that old strategy games used to have. Warcraft was another one of these, but we may not see any Warcraft remastered editions or remastered versions of the original Starcraft games any time soon in the future.
In the meantime, with Starcraft 2’s story all wrapped up (except for the Nova missions), players will likely have to look at Hearthstone, World of Warcraft, and Overwatch if they want to get their Blizzard fix for the time being.