Virtual Reality has found its place in the gaming industry with HTC Vive, Oculus Rift and PlayStation VR. However, not every one thinks that Virtual Reality has solidified its place in the market. According to Phil Spencer, virtual reality still has few years to become a standard in gaming.
Speaking with Stevivor, Phil Spencer said that he has tried out all of the major VR headsets, but the games he is playing on them “feel like demos and experiments”. He clarified that he is not criticizing, and thinks that is the a good thing that has happened to the industry, but said that it will definitely take time.
I think VR will find its spot in gaming; I would make that bet. We designed Scorpio as a VR-capable console. Whether that happens this year, next year, or the year after…
Spencer further added that game developers has not yet perfected their abilities to develop a perfect Virtual reality game, and said that it will take a couple of years before it becomes mainstream.
I don’t think the creators in the game space have yet found–well, they haven’t obviously perfected the craft of building VR games,. It’s so early; I think we’re a couple of years before we’ll really see that hit mainstream.
He also explained that the creators need to come up with long term solutions for their headsets, as no user wants to be wired its VR headset while playing a game. For this the devs either need a high bandwidth wireless HDMI or compute.
Spencer revealed that for HoloLens the creators have chosen compute, as he thinks the tech to support it will be there in ten years.
Do you agree with Phil Spencer that VR still has a couple of years before becoming mainstream? Let us know in the comments.