NetherRealm Studios Addresses Injustice 2 Gear System

We still don’t know very much about Injustice 2, but one interesting thing they’ve revealed about it is that there will be an Injustice 2 gear system, where victorious fighters will get stat-boosting gear that will effect their characters in various ways in the fights. NetherRealm has addressed concerns about this system from players.

Gear like what the Injustice 2 gear system will have is something that’s rather new in fighting games. Games rarely have anything to do with loot that alters the damage players do; mostly those kinds of things are just temporary pick-ups that then break, or the characters start with that equipment in the form of weapons, a la Bushido Blade or other games like it.

The Injustice 2 gear system is designed to help with player customization, but many fans that are looking forward to Injustice 2 are worried that it will lead to unbalanced competitive play, as players might have some more powerful gear than others, leading to players with inferior loot being unable to catch up.

NetherRealm has, however, said that there are places where the gear that players get as loot will only be for aesthetic purposes, and won’t be conferring any stat bonuses. These sorts of modes will likely be used in competitive modes, when players will need to be on equal playing fields.

On the other hand, the gear could help players to make up differences or weaknesses on various characters, such as increasing the strength of a weak character, or increasing the defense of a character that doesn’t have very many hit points.

The possibility of armor and gear mattering in a fight where normally players would be fairly equal in stats actually brings to mind Destiny’s Iron Banner system, which is one place where the ceaseless search for the best-quality armor and weapons comes in handy.

Injustice 2 will be coming out sometime next year on the Xbox One, Playstation 4, Android, and iOS.