Destiny: Rise of Iron Wrath of the Machine Guide to walk you through the entire raid including boss strategies, tips, and puzzles.
The six player epic adventure is not to be taken lightly. Yes, it is rewarding, but it is also insanely difficult if you don’t know what you’re doing.
As with previous raids, only the Normal Mode is available as of now. While Bungie has not confirmed anything, expect the Hard Mode to launch in about six weeks from now.
Destiny: Rise of Iron Wrath of the Machine Guide
There is a lot to take in when it comes to Rise of Iron Wrath of the Machine raid – recommended weapons, light level, etc. Our Rise of Iron Wrath of the Machine details everything you need to know about the new Destiny raid.
First of all, note that the recommended level for Rise of Iron Wrath of the Machine is somewhere between 360-370 – the higher, the better. We highly recommend hitting this level before you take on the raid.
Moreover, if possible, try to get the Year-3 Gjallarhorn – it can help you a lot during the raid. Once you are all set up, talk to Shiro-4 in Felwinter Peak and receive the Wrath of the Machine quest.
After accepting, go to the orbit and find a skull icon at the edge of The Plaguelands. From here, you should be able to start the raid without any problems. It is time to take on Rise of Iron endgame content.
Collecting Electrical Charges to Defeat Vosik
Immediately after starting the raid, you come across Vosik, the Archpriest – the first boss of the raid. Vosik has a red SIVA shield which doesn’t let you do any damage to him. To counter it, you basically need to be on the move and collect voltage charges scattered around the arena.
You should’ve no problem identifying these voltage charges due to their bright color. Each time you pick one, your voltage value increases along with the timer. Apart from that, you also need to fend off enemies at the same time. Continue to grab these voltage charges until you hit Max Voltage.
Tip: A couple of things that you need to keep in mind is not to let the timer reach zero and you can only carry 4 charges at any given time.
As soon as that happens, head over to one of the generators/pods and discharge to fill up a bar. Regardless of which pod you discharge at; it all counts towards the same objective. After you have filled up the meter entirely, the pods will start spewing SIVA charges all around the arena.
You basically need to take these SIVA Charges and toss them at Vosik to drain his shield after which you should be able to deal damage to him. It is a good idea to toss all residual SIVA Charges before going with your weaponry.
You basically need to repeat all of these steps until Vosik runs away from the arena.
After the initial encounter, continue ahead and find a chest on the left-hand-side. This chest is basically an Exotic Chest and can drop SIVA Fragments which are required to upgrade Wrath of the Machine gear. After you are done, complete a simple jumping puzzle in order to proceed ahead.
You basically need to be patient and have decent jumping skills to get you through the area – it’s not very difficult, to begin with!
Defeat Vosik, the Second Encounter
At the start of the second encounter, Vosik will have his shield up again. In order to deplete his shield, you basically need to eliminate enemies in the near vicinity and shoot the screen near Vosik – as soon as they turn red.
Successfully doing this should cause the screens to drop SIVA Fragments. Similar to the first encounter, you essentially need to hit Vosik with these SIVA Charges to deplete his shield, toss the residual charges to damage him, and then go all in with your weaponry, but wait because there is more.
During the fight, you’ll read a message reading ‘SIVA Density Critical’. Whenever, you see this message, you need to head inside one of the four rooms and shoot the marking on the wall. Doing this should protect you from the massive AOE blast, but remember that if you die in the blast, someone from the team must help you get back up.
In addition to this, each room can only be used only once so make sure to remember which ones are left. Apart from that, you need to ensure that you finish off the boss before using all four rooms. If you are unable to do so, look at the screens as soon as you receive the warning.
One of these screens must display a symbol which you can shoot to negate the AOE blast and continue the fight. Repeat the steps mentioned above and kill Vosik.
After you are done with Vosik, head over to the platform and find another raid chest. From there, leave the area, head down, and towards another jumping puzzle. A little ahead – almost fifty percent – look for a platform on right-hand-side, follow the tunnel as it winds upwards, jump onto a left-hand-side platform, and inside another tunnel to find one more chest.
Repair the Siege Engine, Boss Battle
Following the jump puzzle and a brief cut-scene, you’ll come across another boss battle, the Death Zamboni. During the first phase, you basically need to the destroy the two turrets on either side which should open up the middle to reveal a core.
As soon as the core is revealed, shoot with everything at your disposal and climb up the boss. During the second phase, you’ll need to grab a total of three engine parts – an engine block, a warhead, and a driveshaft. All these parts are color-coded and must be inserted into correct slots to continue the mission.
However, one important thing to note here is that one player can only hold a part for a total of ten seconds. If he/she fails to insert the part at his/her disposal, the part will be automatically dropped and the player will get a ten seconds cooldown before picking up the another part.
It is a good idea to split your team – with one team shooting the mines and the other team transferring the parts. Once you are done, you should be able to read a message saying ‘Siege Engine is now Fully Operational’. From there, try to kill Mexis, Siege Engineer as quickly as possible.
Mexis has a self-destruction phase which is why it is paramount that you deal with him on the earliest. Once done, head through the open area, but make sure to check another chest directly above the cave entrance.
Aksis, Archon Prime – the Final Boss
After entering the final arena, divide into groups of two – one in the center, one on left, and one on right. By staying in your positions, eliminate Shock, Void, and Scorch captains and acquire their weapons. Once done, switch positions and use the weapons to deal with servitors.
Eliminating these servitors should drop SIVA Charges which you need to pick up and use them to hit the plates in front of the boss. This needs to be done a total of three times – the first wave has two plates, the second one has three plates, and the third one has seven plates.
Once you are done, initial the second phase of the boss battle.
Aksis, Archon Prime – Second Phase
The second phase works almost exactly like the first phase with a minute twist. Stick to the strategy from the first phase until you eliminate servitors. Once done, the Guardian with the Empowerment Buff needs to jump on top of the boss and stun him.
After the boss is stunned, use the Elemental Cannons and all your firepower to deal damage to the boss. After you’re done with the Empowerment Buff, the boss will prepare a SIVA Discharge. During this time, your entire team needs to head behind one of the Pillars of Light on the outer edges of the arena.
Since the pillar disappears after being used once, it is a good idea to use the same pillar. Repeat the same process as above to defeat Aksis, Archon Prime, complete Rise of Iron Wrath of the Machine raid, and receive Machine God’s Bane emblem.
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