Amos Hodge, the lead designer of Raven Software (who are working on the remastered version of Call of Duty 4: Modern Warfare), has said on his Twitter that the strafe jumping mechanic, a special way of jumping that allows players to jump further than normal, will be returning in Modern Warfare Remastered when it releases in November.
Strafe jumping isn’t a new concept in multiplayer gaming; it’s been around since Quake II came out, and has been in a variety of different multiplayer games since then up until now, including the Star Wars: Jedi Knight games, Counter Strike, Wolfenstein, and more. The decision to make strafe jumping once again a thing came from fan feedback at the Call of Duty XP event.
In gaming terms, strafe-jumping is possible by jumping in a certain direction, while moving in another. Because of the unit vector that is made by the computer, the player may even be bale to exceed the top speed that would normally be done, simply by pressing down two of the movement keys at the same time.
While normally this is used to access some glitched areas, it could also be helpful with players that are seeking to avoid enemy fire but don’t think they can move fast enough by merely sprinting. It could, maybe, also be used as a taunting move.
Considering that Call of Duty: Modern Warfare made Call of Duty one of the premiere multiplayer shooters, the return of strafe-jumping to it is something that a lot of its fans will likely look forward to, even when Black Ops 3, the game immediately before Infinite Warfare and the Modern Warfare Remastered edition, also had the ability to strafe jump.
Call of Duty 4: Modern Warfare Remastered will be coming out on November 4, alongside Call of Duty: Infinite Warfare, which it ships with.