If you’re one of those many, many people that hate the possibility of microtransactions in your triple-A games, then you don’t have to worry. According to Capcom themselves, Resident Evil 7 microtransactions will not be a thing in the game, though there will be bonuses for players that want to pre-order it.
Various other Triple-A games have gotten into the microtransaction scene, mainly various shooters like Halo 5: Guardians (where you can buy REQ cards with real money to help you in multiplayer) and Gears of War 4, which will have them for the same reason. However, Resident Evil 7 microtransactions won’t be happening.
Capcom confirmed this on the official Resident Evil Twitter, while at the same time confirming a number of the game’s pre-order bonuses that had been leaked yesterday. These bonuses include a variety of item packs that can help you get off to a good start in the game when it comes out.
Other Resident Evil games did have microtransactions before, such as Resident Evil Revelations 2, which allowed you to collect “life crystals” either through the game itself or with real money. These crystals were intended to help players with the Raid Mode multiplayer. Microtransactions could also be used to buy weapons and more.
Considering the atmosphere that Resident Evil 7 is promoting, having microtransactions would sort of ruin the survival horror angle that Capcom appears to be going for. While we haven’t really had any indication of whether the game will be single-player only or if it will have multiplayer, the fact that there will be no Resident Evil 7 microtransactions at all is a good thing no matter how the game is set up.
Resident Evil 7 is supposed to be coming out on January 24 of next year on the Playstation 4, Xbox One, and PC. We’ll likely (hopefully) see some more disturbing gameplay of it at some point in those next four months.