It almost took a decade for Square Enix to develop Final Fantasy XV, and with the release of the game is getting closer fans are excited to finally get their hands on the game. However, not only the game took almost 10 years to develop, but Final Fantasy XV’s story will also span to a decade.
Speaking with IGN, game director, Hajime Tabata, revealed that Final Fantasy XV will tell the story of Noctis over the span of ten years. He said that in the beginning players will see Regis tells Noctis to be strong.
In the opening sequence, you see Regis and Noctis talking to one another and Regis tells him to stand tall. His appearance later on in the game communicates that he has [taken] that to heart and lived with those final words.
He further said that the whole point of change in Noctis appearance is that players would feel that time has passed and these are living and breathing characters.
The whole change in Noctis’ appearance from when the game starts compared to when years have passed [is so] that people would feel the passing of time, and that they were actual living, breathing characters rather than just symbolic characters.
In related news, recently Hajime Tabata revealed that Final Fantasy XV is open world but only in the first half. It goes linear once you reach the second half of the game.
The first half keeps going as an open-world, but the story in the second half’s is led by a linear path. That way, you won’t get bored of an open-world as the rest of the game gets tightened up, so we made it in a way that you’ll also get to advance through it as you have in conventional Final Fantasy games.
Final Fantasy XV is scheduled to launch on November 29, 2016 for Xbox One and PlayStation 4.