Dead Rising series is known for many things like its costumes, the insane crafting system, and mindless zombie killing.
However, the series most infamous and unforgiving aspect is its timer system, which gave players a certain amount of time to complete the campaign. Fans have mixed feelings about the timer and personally, I’m not really a fan of it.
Thankfully, in Dead Rising 4 Capcom has decided to let it go.
According to Capcom Vancouver studio head Joe Nickolls, the studio did quite a lot of research on the timer and most of the gamers did not like the idea of a timer. It pisses off the gamers who try to find the hidden things while having timer on their heads.
We did a ton of user research on it, and the majority of the people said they didn’t really love the timer–they wanted to explore. There’s so much hidden side content that when we did it with a timer, people were just getting pissed off because they couldn’t finish half of what they wanted to finish.
He further explained that the Dead Rising 4 focuses on exploration so it would not make any sense if an optional timer was introduced.
The world has been designed with multiple levels of exploration,” he said. “It’s so dense this time. There are stores, there are apartments above the stores, there are hidden areas and rooms.
He added that while there will be no timer in the single player campaign, players can challenge themselves in the multiplayer.
We put a timer in the online mode because we wanted people to have that kind of experience with their friends. It’s four-player co-op online with distinct, specific missions and stuff to do in that mode.
In related news, recently a cut-scene from Dead Rising 4 leaked which showed Frank and a young wanna-be journalist.
Dead Rising 4 is scheduled to release on December 6, 2016 for PC and Xbox One. However, the game is timed exclusive and will also release for PlayStation 4 on a later date.