With the release of DirectX 12 more and more developers are using the latest version of DirectX for their games. Eidos Montreal also announced the DirectX 12 support for their upcoming game Deus Ex Mankind Divided.
However, the developer has posted an apology on Deus Ex Mankind Divided steam page for the game not supporting DirectX 12 upon launch. But the developer assured that it will be included on a later date.
Eidos Montreal posted that they are very passionate about PC gaming, as this where the series originated.
The Deus Ex franchise originated on PC, and we’re passionate about continuing to provide the best experience possible to our long-time fans and players on the PC.
According to the devs there will no DirectX 12 support for Deus Ex Mankind Divided on launch, as they need some more time to optimize and put some extra work to it.
Contrary to our previous announcement, Deus Ex: Mankind Divided, which is shipping on August 23rd, will unfortunately not support DirectX 12 at launch. We have some extra work and optimizations to do for DX12, and we need more time to ensure we deliver a compelling experience.
However, Eidos Montreal expects to be able to implement DirectX 12 support during the first week of September, but it could take much longer.
In related new, Eidos Montreal has posted a new video, in which game director, Jean-François Dugas, unboxes the Deus Ex Mankind Divided collectors edition for PlayStation 4. The collector’s edition includes.
- All Day One Edition Content.
- Exclusive Black and Gold Prism Box.
- 9” Adam Jensen Figurine.
- 48-Page Titan Art Book.
Square Enix has also announced that Deus Ex Mankind divided will support Eye Tracking on the PC version courtesy of Tobii’s EyeX Technology.
According to Tobii Tech president, Oscar Werner, the implementation of their technology in Deus Ex Mankind Divided is the proof of the belief that the industry has in this technology.
Deus Ex mankind Divided is scheduled to release on August 23 for PC, Xbox One and PlayStation 4.