Last month some lucky players got to play Battlefield 1, thanks to the closed alpha held for all three platforms. After the end of the closed alpha, many fans have debated about Battlefield 1 3D spotting feature that might be removed or tweaked for the final release like .
DICE LA producer has shared some insight on the matter. On his official Twitter account DICE LA Producer, David Sirland, was asked about whether Battlefield 1 3D spotting or auto heal will be removed from the final version of the game.
He did not gave any solid reply on the matter but said that the features will be available in some form for the final release and will be modified.
3D spotting in particular is the most controversial feature added to Battlefield 1, as it makes very easy to spot the enemy. Players have voiced their concern over this feature, specially for passive 3D spotting. David Sirland said admitted that there are some bugs that need to be fixed and said that its over the top right now.
However, he did explained the reason why DICE implemented 3D spotting in the first place. According to him, its only use is not spamming the stop button in a firefight, but it is useful when targets are close and acquired in clear view.
In related news, the net code analysis of Battlefield 1 indicates that DICE has learned from its mistake and now the developer is taking connectivity seriously. An expert analysis of Battlefield 1 netcode, reveals the implications of it in the online gaming.
According to the analysis Battlefield 1 supports 60 Hz servers across all platforms i.e PC, Xbox One and PlayStation 4, as it is no longer required to held it at 30 Hz for PS3 and Xbox 360.
Do you think Battlefield 1 3D spotting should be removed from the game? Let us know in the comments.