According to Square Enix, Rise of the Tomb Raider PS4 is going to run at 1080p resolution. Meanwhile, devs are targeting 30 frames per second minimum.
Same was the case with Rise of the Tomb Raider on Xbox One. However, due to relatively underpowered specs Xbox One version couldn’t maintain resolution or FPS. Post release analysis showed that Xbox One version dipped its resolution down to 1440×1080 during cut-scenes.
Meanwhile, during many instances the frame rate dropped down from 30FPS. This caused a significant judder on screen. The good news is that PlayStation 4 is slightly more powerful and should be able to maintain 1080p with 30FPS.
In a statement provided to Videogamer, Square Enix said: “still optimizing the game, and our target is 1080p at a minimum of 30fps. Anything beyond that is a bonus.”
Anything beyond that is a bonus? The statement is interesting and indicates that frame rates may go beyond 30 FPS. However, achieving that on a standard PlayStation 4 system won’t be easy. However, if Rise of the Tomb Raider makes it to PlayStation 4 Neo, than we have no issues.
PlayStation 4 Neo was announced recently by Sony but the company didn’t show the device at E3 2016. The console is expected to be shown at PlayStation Experience in December. Meanwhile, both Xbox Scorpio and PlayStation 4 Neo are to release in 2017.
PlayStation 4 Neo is more powerful that PlayStation 4 and can support 4K resolution. A recently leaked document provided a look at its possible specs.