Respawn Entertainment’s Jon Shiring has shed some more light on the upcoming Titanfall 2 multiplayer maps. According to Jon, the maps will be much more diverse and distinguishable from each other than they were in the original game.
In an interview with PCGamer, Jon talked about some of the major differences when it comes to map design in comparison with the first Titanfall game. One of the biggest concern players had with Titanfall, apart from its AI, was the map design. The maps in the base game all felt so familiar that in many cases it was really difficult to tell them apart.
The DLCs of the game somewhat improved that situation but even then the general map design remained the same and the biggest changes were perhaps the locations they were set in. According to Jon this will no longer will be the case and each map will have its own personality.
Jon discussed two Titanfall 2 multiplayer maps, one from the trailer and another one called Boomtown. As players saw in the trailer, it seemed like a pretty big, outdoor focused map while Boomtown will have a lot of tight quarter areas for infantry gameplay.
“we have a lot of other maps coming, or a good chunk of them, and they all have different feels and looks” Shiring said in the interview.
For all intents and purposes, it seems like Titanfall 2 is shaping out to be exactly what people were hoping for when they saw the initial reveal of the original Titanfall. The new game is not only fixing so many of the issues with the first one, like free DLC for everyone instead of dividing up the player base with season pass, but also improving upon so many of the other features people loved about the game.
Titanfall 2 is set to release on 28th October for PC, Xbox One as well as PS4, which didn’t receive the original Titanfall.