With Deus Ex: Mankind Divided soon to come out on PC, Xbox One, and Playstation 4, naturally they and a number of other developers groaned at the possibility of making a jump to 4K resolution when the game is already almost done. While both consoles will support games in both standard and 4K resolution, in a game that prided itself on its vistas and environments almost as much as its gameplay, it seems like Deus Ex was missing an opportunity.
Jonathon Jacques-Belletête, the executive creative director at Eidos Montreal, gave his own thoughts on the Playstation 4 Neo and Xbox One Scorpio, which have both been announced within the past few months to be upgraded versions of the older consoles, and capable of 4K resolution.
Jacques-Belletête didn’t seem to be perturbed about the possibility of developing in 4K. Instead, he expressed intrigue about where 4K might take gaming as a whole. With such a high emphasis being placed on graphics and visuals these days, developers may likely have to make their games able to run on 4K if they want to keep up with the times.
While Deus Ex: Human Revolution already was a fairly good-looking game (aside from the seemingly ever-present yellow filter over everything), with five years of technological progress between then and now, Deus Ex: Mankind Divided is likely going to be looking even better, beyond what we’ve already seen.
At the same time, Jacques-Belletête also said that it’s not normally in the interest of developers to shoot themselves in the foot.
Such a statement can be somewhat equated to the rush of 3D movies that came out after James Cameron’s “Avatar” film, which sparked a rush of numerous other movies attempting to go 3D to get extra ticket sales, with mostly negative results.
Either way, whether Deus Ex: Mankind Divided ends up getting a 4K version for the Xbox One Scorpio and Playstation 4 Neo remains to be seen, and we likely won’t know until both consoles release. Deus Ex releases August 23 of this year.