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Cross-Platform Rocket League is Easy to Implement

According to Psyonix vice president Jeremy Dunham, cross-platform Rocket League gameplay would be very easy to implement, if the studio ends up going on that route. Rocket League has made waves in the sports game genre after releasing back in 2015, becoming one of the most popular downloadable titles on both Playstation 4 and Xbox One.

Dunham hasn’t actually specified what’s actually on the table for Psyonix in the future: it could be cross-platform Rocket League, or virtual reality, or something else.

In order to celebrate its first year, with 15 million players scooting around the various soccer fields, Psyonix is already releasing a retail version of the game. The retail game will come with all of the DLC that has been released for the digital version of the game.

Cross-platform Rocket League has already been talked about by Psyonix, and already implemented for the Xbox One and the PC.

Psyonix has also talked about bringing Rocket League over to the Nintendo NX, when it’s finally released. Dunham also isn’t concerned about the advent of 4K.

He’s simply said that it will mean a bit more work to bring over to the console, and the quality depends on how enthusiastic the development team is.

Rocket League doesn’t really show any signs of slowing down, considering all of the other game modes, patches, updates, and more that Psyonix is putting on it, including a basketball mode, an option to make the ball a cube, new cars and stadiums with every DLC pack, and more.

The game has even announced its own eSports tournament back in February, which has a 75,000 dollar prize pool and has its live finals August 6 and 7 in Los Angeles.

Not all that bad for a game about soccer in cars. Cross-platform Rocket League will likely be coming sometime soon if Psyonix wants it to, and if it’s as easy as they say it is we may be looking at the start of a new phase of online multiplayer.