Ever since Nintendo officially revealed the Legend Of Zelda Breath Of The Wild at its E3 conference, everyone is excited for the game. It seems that all developers are trying to create open world games, however, sometimes these games make sense and sometimes it feels just forced.
However, it is interesting that the developers of Legend Of Zelda Breath of The Wild do want to refer the game as an open world game.
In an interview with IGN, Shigeru Miyamoto and Bill Trinen revealed the reason behind why Legend Of Zelda Breath Of The Wild is being referred as “open air” game.
According to Miyamoto, they are doing things differently because now they have the technology to make what they want to make.
We want to use the technology and the techniques that are available to make what we want to make. What’s important is to really express how we use that to make our experience unique.
We didn’t want to just make a game where you can do anything, but we wanted to make sure that we make a game where the player is able to do anything, but it’s also a form of entertainment. It’s fun to do all of those things.
According to Bill Trinen Legend Of Zelda Breath Of The Wild more then your average open world game, and explained why they are calling the game an open air game.
I look at this game and I see a world that is fully integrated into the exploration and the adventure. It’s not just a world that you’re passing through. It’s sort of a world that you’re a part of. So much of the adventure and exploration is in this outdoor space, and the theme of wilderness collectively seemed like ‘Open Air’ was the right fit for it.
Recently, president of Nintendo America, Reginald Fils-Aime, said that Legend Of Zelda Breath Of The Wild will have something for both new and old players.