Horizon Zero Dawn Weapons, Outfits, Animal Hunting, Swimming Discussed

Mathijs de Jonge, the game director for Horizon Zero Dawn at Guerrilla Games has been discussing a number of small in-game features through his Twitter profile in the past week or so. We shared with you details on human-machine coexistence, wildlife, and hunting with you thanks to him, and now we ahve some more information on things like the Horizon Zero Dawn weapons, outfits and more.

People have been posting questions to Jonge and among them he was inquired about the existence of multiple armors and outfits as well as their crafting options. In his reply, he has confirmed you will be able to get region based outfits from merchants and also customize them.

We have seen in the videos released by Guerrilla Games that the machines can be tied down with ropes, however, Jonge has revealed that simply tying them down won’t sort the problem once and for all. The machines will “break loose from tie down when damaged” he says, adding that it will also be a matter of size; the larger the animal is the more will be the number of ropes required to keep it tied down.

Horizon Zero Dawn weapons were then discussed in another tweet. Did you see how our protagonist was able to pick up a weapon from a machine that had been damaged? That is going to be an integral part of the game as you will be able to get your hands on a number of “heavy weapons” from such machines.

Another interesting detail you might not know previously is that Alloy is also going to be able to swim in the waters! This is probably not going to be limited to just traversal because Jonge also pointed out that some waters are dangerous, suggesting potential encounters we could have.

Last but not the least, the Horizon Zero Dawn weapons are also going to be used for hunting animals like “Geese, boars, rabbits, fish, and more..” which you will be able to use for the purposes of crafting, trading as well as food.

Know more about the game’s setting and gameplay here and about the preorder bonuses for Ultimate, Deluxe and Standard Editions here.

Sarmad is our Senior Editor, and is also one of the more refined and cultured among us. He's 25, a finance major, and having the time of his life writing about videogames.