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Could For Honor be the Next Big IP For Ubisoft?

Announced back at E3 2015, For Honor claims to have finally cracked the art of swordfighting in video games. It is a lot of things, and there also are a lot of things it is not; but could it be the next big IP of Ubisoft?

For Honor, The Next Big Ubisoft IP… For Real?

Well, indeed there is potential in the game: it has knights, samurai, and Vikings, and it has a massive potential when it comes to being a true hack and slash title that dips into medieval combat just the way it should be done.

But wait, apart from taking us a few years ahead and revamping the characters, wasn’t Ryse Son of Rome boasting of something on the same lines? Well, yes.

So what is in Ubisoft Montreal’s game that would perch it above the rest of the Ubisoft games that are coming out in the next 12 months or so? They are also releasing Tom Clancy’s Ghost Recon Wildlands, South Park The Fractured But Whole and Watch Dogs 2… yes Watch Dogs 2 also!

In all honesty, the Ubisoft game in that list that could say it should have the number one spot instead of For Honor is Watch Dogs 2. But the problem is we are not sure if Ubisoft can pull together the mess they have made in the last Watch Dogs.

Granted, the game has shown potential and some true-to-the-community reverence to hacking culture, but don’t forget even the original Watch Dogs felt mind blowing until it was released.

In my opinion, For Honor really has a chance to steal the show. You want to know why? Because it is about “The Art of Battle.” Whatever they are doing in the game (at least the parts we have been shown) feel solid, appear gritty, and are exhilarating in the way they look.

This is a good combination right?

You have got catapult strikes, arrow showers and whatnot; and all this happens in real time without breaking the tempo of your fight. You are tasked with Call of Duty’s Domination Mode like play in For Honor’s own 4v4 Dominion mode, you can call in airstrikes aka arrow showers.

The combat system of the game is pretty hardcore too, blocking works in three spearate positions where you can hold your sword, and you are left open to attack otherwise, this among so many other things brings in the need of mastering the Art of Battle instead of going in like a casual.

What we felt in the game’s demo was that you would really have to weigh your opponents like you would in a real sword; their position, their stance, where their weapon is and so on. Those are hardcore mechanics, and the reference to Ryse Son of Rome up there clearly looks pale in light of this.

So basically, For Honor has a lot more depth in the gameplay systems as compared to everything else they are putting out there. And we haven’t even started on how gorgeous those melee fighters look.

We are eagerly waiting for the game to land, which is does on February 14, 2017 and really think it is the Ubisoft game to look forward to among the lot.

Ubisoft Montreal will be releasing the game on PlayStation 4, Xbox One as well as the PC platform on Valentine’s Day next year, we just hope it doesn’t get delayed beyond that.

Do let us know if you agree with us or not in the comments section below, feel free to fill us in on your impressions of the game as well!