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Overwatch Avoid This Player Feature Disabled Due to Negative Impact on Matchmaking

Although CliffyB thinks his LawBreakers is better than Overwatch, Blizzard Entertainment has been pretty in-depth even about the tiniest of features that their latest fan favorite title has, like the Overwatch Avoid This Player feature which was initially put in the game to help people stay away from a certain player for reasons like bad behavior.

However, it looks like the community started using the feature for something altogether different i.e. giving the boot to players who were better at the game than themselves.

Naturally, this was not a very healthy practice and was clearly spreading a bad odor around the matchmaking system of the game. Even one of the best players of the game (as recognized by the developers themselves) came up to complain about this.

As a result, Blizzard Entertainment has decided to drop the Overwatch Avoid This Player feature from the game, saying that “the implementation of this mechanic is not where it needs to be, so we’ve disabled it and will be removing the UI option in a future patch.”

Jeff Kaplan, the game director at Blizzard Entertainment recalled the aforementioned experience that one of the best Widowmaker players of the game has had to explain why it had become necessary to disable to feature:

One of the best Widowmaker players in the world complained to us about long queue times. We looked into it and found that hundreds of other players had avoided him (he’s a nice guy — they avoided him because they did not want to play against him, not because of misbehavior). The end result was that it took him an extremely long time to find a match. The worst part was, by the time he finally got a match, he had been waiting so long that the system had ‘opened up’ to lower skill players. Now one of the best Widowmaker players was facing off against players at a lower skill level.

We think it was a good idea for them to get rid of the Overwatch Avoid This Player feature, not because it wasn’t something that could have had a positive impact on the game – it really could have – but because it did not. What do you think?