Even though the Xbox One’s own version of the Fallout 4 mod system is already up and running, the Fallout 4 PS4 mods system is only now getting ready for its beta testing, according to Bethesda.
Despite how quickly the Xbox One version of Fallout 4 console modding came on line, there are still a number of problems on the Playstation 4 that are keeping it from being able to go into closed beta.
At the same time, Bethesda says that it’s nearly ready, but even when the beta will come out there are a number of limitations that Playstation 4 modders will have to follow until then.
For one thing, Fallout 4 PS4 mods will only be able to be around 900 megabytes in size, in contrast to the Xbox One modding system which supports mods up to 2 gigabytes.
The mod system will also not support mods with custom sound files due to the Playstation 4 using a proprietary sound format. Textures from the PC version of the game may also be a problem, as consoles aren’t optimized for their use.
While Bethesda was able to fix these issues soon after the Xbox One version of Fallout 4 console modding came out, they’re still working with Sony on making sure that the Fallout 4 PS4 mods won’t have similar problems.
Since the Playstation 4 beta for Fallout 4 mods will be starting soon, it’s time for Fallout 4 fans on the Playstation 4 to start getting ready to play. It’s likely that many of the same restrictions will apply (you won’t be able to earn trophies while you have mods active and all the rest of it) but if that doesn’t stop you from wanting to play it you can always sign up for the beta on Bethesda.com.
Hopefully Bethesda will get the closed beta ready for Playstation 4 players to access soon so that they can catch up on the fun that Xbox One players are having.