According to Bethesda’s Pete Hines, the newly unveiled Prey reboot does not have a single element from cancelled Prey 2.
Speaking with GameSpot; Bethesda’s Pete Hines said that with the sole exception of the game’s main character being chased by aliens, there is not a single element in the game from Prey 2.
Hines stated that Dishonored developers Arakane Studios basically broke the game to its very core and is building in a way that it thinks Prey should be! Hines also confirmed that the game will not be a horror title, but will definitely have a psychological element to it, as seen during the game’s reveal at E3 2016:
You see hints of some of that in the trailer, but it’s an immersive first-person action game. It’s a systems-based game that Arkane is known for. They’re known for creating really well-realized worlds where everything isn’t just tangible, but there’s logic and reason behind it. There’s a reason why this space station is the way it is that you find yourself on, there’s a reason for the ecology for the aliens that you see and are fighting and trying to survive.
In addition to this, Hines also stated that Prey reboot will be same kind of open as Dishonored, giving players freedom to approach things differently. Moreover, the game will have different choices which will lead to different outcomes.
While Bethesda has yet to announce a fixed release date, you can expect to get your hands on the game sometime in 2017 for Microsoft Windows, Playstation 4, and Xbox One.