Amidst games like Gears of War 4, Halo Wars 2, and Scalebound; not many players paid heed to ReCore by Armature and Comcept, but it certainly deserves more attention, especially when it comes to its ‘price vs. content’ debate.
First thing that you need to know about ReCore is that it is a non-linear game, allowing players to proceed the game in any way they want, find tons of opportunities/secrets hidden across the game world. The game is not only huge, but also beautiful and well-crafted!
Despite all this, Microsoft is selling it for $40 USD which is highly unusual unless we are talking about an indie project. One misconception that people instantly develop when it comes to ReCore’s pricing is lack of content, horrible quality, or things as such.
On the contrary, the game offers non-linear exploration, engrossing combat mechanics, EXP progression, RPG-elements, and a variety of other elements that render it no less than a $60 USD AAA game out there! But then why sell it for less than $60 USD?
According to Armature Producer Mark Pacini, the studio is targeting a higher accessibility rate with the said price. The studio is hoping that a large number of players will pick up the game and get to try it, especially due to the fact that it is an Xbox Play Anywhere game:
One of the things we’re trying to do is reach a broad audience. I think that, coupled with the Xbox Anywhere initiative, the price is a great way to get it into more people’s hands. We feel that it’s a great value.
Speaking of the campaign’s length, Pacini estimates is about 8-12 hours. However, given his record of underestimating game-hours, you can expect it to be nowhere near the final hours. Moreover, given the non-linear nature of the game and the massive exploration that it brings with it, you can easily expect the game to last way more than 8-12 hours. In case you are the one for multiplayer mode in a game, you may be disappointed to know that ReCore is purely a singleplayer experience:
I’m horrible at game-hour estimates — Metroid Prime I thought was an eight-hour game and it took people 23! — but I think right now I’m thinking [ReCore] is eight-to-12 hours. But there are a lot of things to find and collect that can extend the play time.
Even if the campaign turns out to be a short one, rest assured that ReCore is indeed a high-quality game which looks good and performs well. The game has drawn some obvious inspirations in a few departments, but in the end, it is all worth it!
ReCore is slated to launch exclusively for Microsoft Windows 10 and Xbox One on Sept. 13, 2016.