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The Elder Scrolls V: Skyrim Special Edition Mod Support Explained

By   /   Jun 14, 2016

The Elder Scrolls V: Skyrim Special Edition revealed at Bethesda’s E3 press event was exciting to see but a new game was something we were expecting to have.

But until that actually happens, The Elder Scrolls V: Skyrim Special Edition is all we have to keep us busy till the next title. At E3 2016 Bethesda confirmed some of the features we will have with Skyrim remaster.

Improved visuals with high quality textures, water and shader effects, improved depth of field and much more. Mod support is also available with Skyrim remaster on consoles.

Both PlayStation 4 and Xbox One will have mod support with The Elder Scrolls V: Skyrim Special Edition. According to Bethesda, old mods will be compatible with Skyrim remaster.

So which Mods should we expect to see on consoles? Will the Skywind mod be released for consoles? The creator explains that it isn’t as easy to do and it may never happen.

Now on to a Console port. Most of us would love to bring Skywind to console, and they could probably run it fine. The only problem is that consoles mods can not require SKSE since SKSE directly changes the game engine.

There is a possibility Bethesda may add SKSE support in the future, but without it there is not way to port Skywind to console. I believe we may in the future try to contact Bethesda and see if we can work this out but it is a very small chance. Overall the prospect of a new engine is very exciting for our team and we cant wait to see what the future holds for Skywind.

Remastered The Elder Scrolls V: Skyrim will release on consoles and PC on October 28.

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