If you want more proof that Call of Duty is just going through the motions and is just more shiny decorations on the same-old thing, then you should know that the Call of Duty: Infinite Warfare engine is not an entirely new thing.
According to Infinity Ward, who is developing Call of Duty: Infinite Warfare, there’s no need for their own Call of Duty games to be given a new graphics engine and move away from the old engine due to a long list of improvements made to it that would make it more cost-effective to use the Infinite Warfare engine rather than develop an entirely new one.
But, at least now this explains why some of the animations in the Infinite Warfare debut trailer are the exact same as from the Modern Warfare games.
The Infinite Warfare engine has been explained by the game’s design director Jacob Minkoff as a very much improved thing. He describes it as improving everything from physics, animations, and AI to NPCs and much more.
Minkoff went on to say that the game will still be very high-performance, and that if gamers don’t believe them they can get their hands on the game when it releases and see for themselves.
However it goes, Infinity Ward will have to work hard to make Infinite Warfare appealing for people. The game’s debut trailer on Youtube got swarmed with downvotes to become the most-downvoted non-music video on YouTube, while Battlefield 1 had the opposite effect.
The backlash for Call of Duty was even so bad that Mountain Dew pulled their historic partnership with Call of Duty from the game and instead moved over to EA and Titanfall 2, which will be releasing soon after Battlefield 1.
Either way, Call of Duty: Infinite Warfare will only have one chance to win over the crowd at E3 2016 next week, so Activision and Infinity Ward had better make it good.