We are super siked about the war of YouTube likes and dislikes that is going on between Call of Duty Infinite Warfare and Battlefield 1 right now – the former has become the most disliked gaming video ever, by the way.
However, let’s not forget the last time EA DICE had released a main game in the series (they only collaborated with Visceral Games for Battlefield Hardline and BF4 was the last main game they fully developed).
Remember how the buggy launch of Battlefield 4 had took them to court? Obviously, any sane person would be cautious about what is going to happen this time around, which is why a comment from the developers on this specific issue was really welcome.
Daniel Berlin, the lead game designer at EA Digital Illusions CE was recently talking about Battlefield 1 in an interview when he was asked what exactly were the developers doing to ensure that the game did not get a launch as rocky as that of BF4.
It looks like the developers are much more confident about the game now than they were before. DICE is counting on the successful experience they have had with Star Wars Battlefront, and also on the open beta testing phase for the upcoming shooter. A smooth launch is “a focus” for them, he says:
It’s a focus for us. We know it was a difficult launch. We’ve been working on this for a long time. We released Battlefront, which did really well. We’re pushing an open beta to ensure stability. We’ve taken a lot of learnings from that experience, and we feel like we succeeded with Battlefront. We’ll take everything we learned there and apply it to Battlefield One as well.
Let’s just hope the game itself lives up to the magnanimous hype it has generated against the archrivals.
Oh and by the way, the excruciatingly painful treatment of the Infinite Warfare reveal trailer was not the only bad thing that has happened to COD, the Battlefield 1 community has also been trending RIPCoD all this time to make it burn.