The free-to-play model in multiplayer games has gotten quite popular, but Blizzard decided to stick to old-school paid content with their team-based first-person shooter Overwatch.
The game clearly takes a lot of inspiration from Valve’s free-to-play shooter Team Fortress 2, but is not following its pricing footsteps.
A recent interview led by Attack of the Fanboy saw Assistant Game Director Aaron Keller suggest something interesting regarding Overwatch. According to Keller, although Overwatch is currently following the traditional retail model for games, the ‘free’ aspect may be a part of the game’s future.
Keller notes that Blizzard already has plans for future Overwatch DL releases that will include new maps and heroes.
He mentioned that Blizzard would prefer those to be free when they do get released. He also emphasized how the team behind Overwatch DLC updates and the original game feel the game’s heroes are extremely important, and that all players deserve access to new heroes whenever they debut.
Despite Keller’s words, there’s no guarantee that future Overwatch DLC releases will be free. If they are, they’d certainly represent a departure from the general character release model in most popular MMO and MOBA titles.
Recently, Overwatch saw a successful closed Beta that lasted from April 15 and only ended last week. In addition to this closed beta, Blizzard also plans a free open Beta on PS4, Xbox One, and PC from May 5 to 9.
In other Overwatch news, given that Blizzard has relatively low experience making first-person shooters, it is reported the game developer and publishing giant took aid from well-known studio Treyarch in creating Overwatch. Treyarch is well known for developing the Black Ops line of Call of Duty titles, and has gain a favorable reputation from it.
Overwatch is due for release on May 24 for PC, PlayStation 4, and Xbox One.