Blizzard has released OverWatch beta patch notes that details progression rewards, map balance changes and more. Below you can find the changelog for OverWatch beta patch.
“Gray” portrait frame design removed (levels 1-100)
All remaining portrait frame designs will now shift down one promotion as a result (i.e. players level 1-100 will now have a bronze frame, players level 100-200 will now have a bronze frame with a star, etc)
Removed some of the less popular sprays
Note: These sprays may return in future content patches
All heroes will have the same number of hero-specific sprays
MAP BALANCE CHANGES
The map has been temporarily disabled to address an issue affecting spawn room doors
Slowed the payload by 10%
Adjusted placement of the health packs across the map
Developer Comments: We’ve noticed that attackers are winning more often than we’d like on Route 66, so we’ve made some adjustments to the payload speed and health pack placement to try to bring the attacker win rate more in line with our other escort maps.
Moved initial spawn points to further back
Developer Comments: We’re also seeing attackers win more often than we’d like on Volskaya Industries, so we’ve pushed spawn points back a little bit in the library to help defenders hold objective A.
Fixed issue where shooting a barrier counted as a miss for Widowmaker’s Scoped Accuracy statistic
Fixed issue where shooting a turret or barrier counted as a miss for Pharah’s Rocket Direct Hits statistic
Soldier: 76’s Final Blows average statistic in the end of round scoreboard is now correct
Fixed several interactions with barriers in the “Arcade” Weekly Brawl
OverWatch closed beta will end on April 25 but players will get a chance to try it out one last time before final release. An open beta is planned for May 5 that will end on May 9. Head over here for more details.