The Division patch 1.0.2 will be releasing tomorrow, March 22, after Ubisoft takes the game’s servers down for maintenance. The patch will make multiple adjustments to the game and its modes, including the Challenge mode and the game’s Dark Zone, according to Ubisoft’s “The Division” website.
These include that named enemies will now drop better loot in Challenge mode than they do in Hard Mode, various fixes to glitches that stick player characters in place, and modifications to the game’s Trained weapon talent.
Modifications to the weapon talent: Trained.
It can now only be rolled on Shotgun, Marksman rifles and Pistols
Its bonus has been reduced from 1%-5% to a constant 0.1%
For the Midas SMGs, Trained Talent has been replaced with Responsive Talent which increases damage when getting closer to the target. This applies to existing weapons as well as newly acquired ones
For all SMGs, LMGs, and Assault Rifles, it will be replaced with another randomly picked weapon talent. This applies to existing weapons as well as newly acquired ones
The Division patch 1.0.2 will also make adjustments to the Dark Zone, mainly allowing neutral players to be healed, increasing the amounts of Phoenix Credits dropped by high-level enemies, loot (though not loot of players) will be dropped from killed players, along with improvements being made to Dark Zone chest loot.
The UI was also improved by the patch, and now shows more information about quests, tutorials, the matchmaking menu, and a few icon bugs.
The Division patch 1.0.2 also has a number of different fixes for each of The Division’s platforms, putting multiple changes into the game on Xbox One, PC, and Playstation 4. These including graphics adjustments on the PC, various server bugs on Xbox One, and improving textures and ISAC (the AI that assists you during the game) volume when playing through headphones on the PS 4.
The Division patch 1.0.2 will be applied to The Division when the game’s servers are taken down for maintenance tomorrow, March 22.