Nintendo Explains Removing Gay Conversations From Fire Emblem
Yesterday we reported that Nintendo is removing Gay/Drugging conversations from Fire Emblem Fates. The way this game handled certain homosexual elements, instantly became controversial.
In the Japanese version of Fire Emblem: Fates, players pair two characters together and gain S-Support. It is the highest level of bond between two characters.
After you played the game for a while and have shed enough blood, sweat and tears in the battlefield, your two characters often engage in romantic relationships that end in marriage. What became a problem was the way a male character uses a drug to change the way a female homosexual character feels.
Nintendo later announced that Fire Emblem Fates won’t have such content in North America and EU versions. Now, the company has shared a proper explanation and details as to why this was done.
Making changes is not unusual when we localize games, and we have indeed made changes in these games. When we localize a game we do so in order to make it appropriate for that particular territory. All our choices were made from that point of view.
In the Conquest edition a male main character created by the gamer can pair up with another male character (Niles) which ultimately leads to marriage. Similarly, in the Birthright edition, a female main character created by the gamer can pair up with and eventually marry another female character (Rhajat). Like married couples of the opposite gender, these same-sex couples enjoy the stat boosts that come with marriage, which means when they are paired up in battle they are stronger than when they are apart or paired up with another character.
In the third edition, Revelation, that will be released as DLC in the eShop on March 10, a same-sex marriage is possible regardless of the sex of your main character, as both Niles and Rhajat can be encountered in this edition.
You can expect Fire Emblem Fates on February 19 for 3DS.