Although it was hyped a lot, Devil’s Third did not get as many over the top reviews as expected, Tomonobu Itagaki has also been criticized for the overall value that the game provides, but he continues to reiterate that it is one of the good games that he has made.
In a new Facebook note, titled “What is Innovation,” Itagaki gave his side of the story yet again, saying that it was not the first time that one of his game’s had been criticized.
He made reference to the time when Dead or Alive had originally come out back in 1996, saying that even at that time there were a number of people who not only criticized it but also made fun of it. People even said things like “This game is DEAD OR DEAD, right?” and “DOA means Dead On Arrival,” he said and went on to say that despite all that, the game was a “great victory.”
Itagaki believes that those who favor Devil’s Third are the forerunners who are often deprecated:
There’re many people who worry about criticism against Devil’s Third excessively. So, I will tell my thought to you. You have to know the truth. Heralds or forerunners are always criticized from an old viewpoint. Certainly, it’s necessary to listen to criticism, but we aren’t supposed to be subordinated to criticism. I will show a concrete instance.
Although the game has been considered rather underwhelming by a number of fans, and whether you like it or not, in the later part of the post he puts Devil’s Third on the same status as Dead or Alive and Ninja Gaiden too.
Have you played Devil’s Third? Do you agree with the point of view of Tomonobu Itagaki here or is he stretching it here?