Ghost Recon: Wildlands Developer Q&A Session; Progression, AI, and More

Ubisoft has published a new Ghost Recon: Wildlands video answering fans’ questions related to the game.

According to Lead Game Designer Dominiac Butler and Senior Producer Nouredine Abboud, the studio has been developing the game for almost 3 years. The game is non-linear in the sense that the players will be provided with an ultimate goal, but they will reach it will totally be up to them.

For example, if players are tasked to gather intel from an enemy base, they will have the option of either infiltrating the base or head in guns blazing. Furthermore, if they are not satisfied playing with other players, they will have the freedom of playing the game solo with AI.

Speaking of AI, the game will have an intelligent AI system that will adapt to different situations and utilize environment and things around in a variety of ways. You can check out the video attached above and share your impressions with us in the comments section below!

Ghost Recon: Wildlands is scheduled to release sometime in 2016 on PC, Playstation 4, and Xbox One.