It is a fact that fans of the Star Wars franchise had higher hopes regarding Star Wars Battlefront. However, even before the game came out, a number of features were seen missing and that did not sit well with the community.
Even more so, when the game released, at least some of the fans complained that it lacks the depth that they would expect from such a game, considering that Electronic Arts was expected to go all-in with it.
This complaint might not have reciprocated by everyone who played the game (many are loving the newly released Battle of Jakku DLC too), but at least one Electronic Arts executive has braved the fact and agreed that the game might actually lack depth that some fans wanted.
In fact, Blake Jorgensen, Electronic Arts’ Chief Financial Officer even gave a reason for this; in his opinion the game was made in a way that would make it playable for a larger age group. He said that even eight year olds were their target audience:
We had designed it to be a much more accessible product to a wide age group. So, an eight-year-old could play with his father on the couch, as well as a teenager or 20-year-old could play the game and enjoy it. It is more accessible. And for the hardcore, it may not have the depth that they wanted in the game.
So yeah, now we know where they went wrong.
Also, it looks like Electronic Arts really just failed at this because the game has been rated suitable for 16 and over and I doubt anyone’s eight year old brother likes to play it.
In parallel news, it is being suggested that Star Wars Battlefront might actually get a single player mode soon.
Do you agree with the EA executive on this?