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Quantic Dream Releases Statement Regarding Beyond: Two Souls Skin-tone Controversy

With the remaster of Beyond: Two Souls the last thing Quantic Dream would have expected is to cause controversy. It appears that is exactly what has happened this week.

If like me you watched the Digital Foundry video comparing the two versions of the game (which you can view above) you’ll have noticed a lighter tone to character’s skins. As an afterthought I did wonder how some would react to this, and if people would point it out even though it was obviously an effect of the game’s remastering. This is exactly what Eurogamer and Quantic Dream were not happy with this.

David Cage has released a statement to make it clear exactly what happened in the new remaster and the effects it has had on skin-tone for some characters:

“It has been brought to our attention that someone on Twitter published screenshots from BEYOND: TWO SOULS PS4 with comments mentioning that some characters in the Embassy scene would have been “white-washed” compared to the original PS3 version. Some internet sites also echoed this tweet.

So here is the explanation:

Beyond is a game featuring 300+ unique characters. The cast features many different races, including some Arab characters in the scene called THE EMBASSY. The scene takes place in what is obviously a middle-eastern embassy, with characters who are obviously from the middle-east, wearing obviously Arabic clothes and speaking obviously Arabic.

What was reported is that a couple of guards and passers-by in the Embassy appear to have a lighter skin compared to the original game.

This is due to two reasons:

  1. the lighting has changed as well as the skin shader we use, leading to slightly lighter skins in general (which can also be seen on Jodie’s white skin), although some black skins are a little bit darker (which has not been reported…).
  2. All characters have been upgraded on the PS4 version compared to the PS3, which sometimes led to creating a new face that can be different from the previous one (as well as different clothes or accessories). The skin tone or type of few characters may have changed in the process, although only a couple of characters out of 300 have seen their skin getting slightly lighter (without changing their racial type to keep the consistency of the characterisation).

Talking about the skin colour of two guards in the context of a game like Beyond is absurd, and for me personally, upsetting. Quantic Dream has been actively promoting cultural, gender and racial diversity in all of its past and present games, as well as in our own company. Quantic Dream is a studio in which people from around the globe, of all races and religions work together and share the same passion for crafting meaningful emotional experiences.

We sadly regret that we have to justify ourselves when the skin color of a passer-by has slightly changed for technical reasons, but we would like to reassure our fans and tell them that Quantic Dream will continue to promote racial and gender diversity in games, as well as positive human emotions and values.

– Quantic Dream”

So there you have it, for most of us is was safe to assume that it was the remastering process that caused lighter (and in some cases darker) faces, but at least this has been cleared up now. Hopefully it will be the end of the matter.

What are your thoughts on the controversy surrounding Beyond: Two Souls? Let us know your opinion below.