With Star Wars Battlefront being released in November the details of the game are being revealed. One of the pieces of news is the localisation that is being applied into the game.
The PGM have revealed that one of the many languages that Battlefront will support with be Arabic. This will include menus, dialogue subtitles, etc. What it won’t include yet though is an Arabic voice over, and it won’t be coming in the foreseeable future. This localisation is a move that is seen in some of the latest games including The Witcher 3, Just Cause 3, and Assassin’s Creed Syndicate.
The main aim for all games should be to localise them for everybody, but this is a huge process that adds to development. With the addition of Arabic support this is a positive move and a way to include more of the world into the gaming community making it more accessible.
With Star Wars Battlefront proving so popular (9.3 million played the beta alone) there will be plenty of people out there who will want access to the game and their first language won’t be English. Seeing the localisation making progress like this can only be seen as a positive thing.
As we move into November the hype around Star Wars Battlefront is likely to start growing even more, especially when other releases pass and people start to focus on the Star Wars release. Hopefully with Fallout 4, Call of Duty: Black Ops 3, Rise of the Tomb Raider and Need for Speed already taking up people’s time, they can find some for Star Wars Battlefront too.
What are your thoughts on localisation in games? Do you think the industry could improve the process? Let us know your opinion below.