One of the biggest issues that Virtual Reality is going to have is actually moving into people’s homes. This includes being aimed at a price that is not only achievable in an affordable sense, but is also realistic for gamers.
In an interview with PC Gamer following Oculus co-founder Nate Mitchell talked about not only the price, but also why people have not been able to pre-order the headset yet. Aiming at a price that is “at least $300” this would include the Rift Headset, sensor, and Xbox One controller. This of course would not include the price of an Oculus Ready PC.
On why pre-orders are not being taken yet:
“there isn’t a big reason to take your money too far ahead of the device.” He continued: “What I think about all day long is user experience, right? So if I’m going to promise you something and you’re going to hand me a significant amount of money or whatever it is—we all know it’s going to be at least $300—if you’re going to hand me $300 today, I am not going to be excited to tell you: ‘OK, in nine, 10, 12, 11 months, whatever it is, you’re going to get something in return.’ The longer you wait, the more you’re like, ‘This is obnoxious.’ “
In fact, they appear to be looking at an Apple style launch of the device:
“they announce it, one week later you can pre-order it, the next week it ships. That is like the ideal user experience.”
However impressive the technology looks, Virtual Reality devices like the Oculus Rift still have a hill to climb in terms of getting the devices in a usual form in people’s homes. It does appear though that Oculus will give it their best attempt.
What are your thoughts on the Oculus Rift and its price? Let us know below.