Ubisoft have revealed the release date of Assassin’s Creed: Syndicate for the PC on their blog. Revealing that it will be November 19, less than a month after the Playstation 4 and Xbox One.
On the blog Sam Kovalev, the Studio Production Manager for Ubisoft Kiev also discusses why there is a difference in the dates. With a view to making the PC version stable and optimising it for the more complicated gaming platform, Ubisoft want to make sure they don’t release a broken game.
“We have introduced several new improvements to our production pipeline and validation process, which allowed us to focus on polishing, stabilizing and optimizing the PC version very early on in the project,” says Kovalev. “This has been one of the top priorities for the production team this year.”
With Assassin’s Creed: Unity it is safe to say that PC gamers have lost some faith in Ubisoft and this risks damaging the reception that Assassin’s Creed Syndicate will get upon its release. For fans to have enough confidence for Ubisoft to deliver a game they expect for the money they are putting out, Ubisoft have a lot to prove.
“The additional four weeks are for us to really bear down and finalize all of the polish and optimization, to make sure the game and all of its systems are stable when it launches, so it runs smoothly for all players starting on day one,” explains Kovalev.
We’ll have to see if this extra development time gives us a more stable game. With horror stories like Batman: Arkham Knight showing just how much of a failure some games companies have had on the PC, another disaster is obviously something we don’t want.
In an interesting note, while they say system requirements are still being finalised they did reveal that the recommended system requirements will target 1080p, 30 FPS. I think we can feel confident though that there will be no restrictions of the frame rate.
Have Ubisoft learnt from their mistakes with Watch_Dogs and Assassin’s Creed Unity? Let us know your thoughts below.