Always online is something that doesn’t go down well with our gaming community. Always online games are welcomed by fans but not with a very open heart; so when we came to know that the new Need for Speed is always online, it kind of killed the mood a bit.
Anyways, previously we didn’t know as to why Ghost Games is going with an always online functionality for NFS, however, now we do.
Ghost Games has come forward with an explanation for their decision of an always online game. Speaking in an interview, Executive Producer Marcus Nilsson said:
We’ve been pretty big with Autolog throughout the years and, as we know, it’s a really powerful feature. This time around we’re going to give it more of a human voice. It will treat your friend’s play as if it is part of the narrative experience.
We also have a new snapshot system as well, which is taking pictures of a lot of different moments – [they go] out to the Need for Speed network where people can ‘like’ them, and those likes are being pushed back into the game as currency. So you get progression from sharing your photos.
It looks like they wanted to make Need for Speed a more social experience, not a bad idea I guess, what do you think?
The new Need for Speed will release later this year for PlayStation 4, Xbox One and PC. You can check out a new gameplay video from Gamescom below.