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Grand Theft Auto 5 is Take-Two Interactive’s Real Strength

If there was one noticeable thing about Take-Two Interactive’s success it is the power of Grand Theft Auto 5. With the release finally coming to PC and Grand Theft Auto Online finding new levels of popularity this is one of the biggest success stories the company has had.

The fact that Grand Theft Auto 5 has sold over 54 million units across Playstation 4, Playstation 3, Xbox One, Xbox 360, and PC is a huge achievement and has made the game the best-selling game of all time. The fact that it has had so many releases though over previous generation consoles, current generation and now the PC has helped create this success.

Grand Theft Auto 5 continues to be a success, even now all versions have been released. In many ways this is down to Grand Theft Auto Online too which keeps people playing, and provides an additional income from the game through in-app purchases (shark cards).

In the fiscal report Take-Two Interactive released it comes as no surprise that the game is noted as one of the largest contributors to the companies success. The game features many times in the accomplishments also providing high digital results, including the addition of digital content. While no paid DLC has been released for the game yet, additions to the online portion of the game keep players interest and keeps them investing into it.

The fact that $67.5 million of the net revenue of the company comes from Grand Theft Auto and Borderlands should be no surprise, especially with the re-releases of the games. The trap here of course is that the re-releasing of the games is something that can’t be really done again.

So will the Grand Theft Auto 5 bubble burst? The answer to this is very probably yes. While Grand Theft Auto Online thrives though and there is a possibility of more DLC in the future the game will remain strong.

Are Take-Two interactive too dependent on Grand Theft Auto 5? Let us know your thoughts below.