Bethesda Softworks’ VP or PR and Marketing Pete Hines recently discussed Fallout 4 narrative and the position the game will put the players in.
Speaking with The Guardian; Hines said that with Fallout 4, Bethesda wants to affirm that life can have a new normal and will put players in the shoes of someone who once knew normal life:
We all have bad things that happen in our lives and a lot of us wonder how we can go back to before the event, whatever it is. Fallout 4 is about realizing that your life has a new normal. We want to put you in the shoes of someone who knows what life was like before this.
He further added that the game will show the world from main protagonist’s perspective and other characters’ perspective that have gotten used to living in the game’s world:
For the other people in the world, this is all they know – it’s normal to them. But the player character is coming in with a sense of the world beforehand. That kind of emotion plays heavily in our story. Any time we can connect the character on screen with the player – any time you both feel the same way – that’s great
Lastly, coming to the game’s Build Mode, Hines said that Fallout 4 will grant players with complete freedom and let them boost their creativity; similar to Minecraft. However, they will not be able to change the entire world of Fallout 4, but there will be a lot of space which they will be able to make their own.
Fallout 4 is scheduled to arrive on Nov. 10, 2015 for the PC, Playstation 4, and Xbox One.
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