Rise of the Tomb Raider hits the shelves in November on exactly the same day as one of the most awaited game of the last few years i.e. Fallout 4. Does that make you think the former could have a hard time pulling sales it would otherwise?
If you ask the developers, they say they are cool with it.
On the topic of going head to head with Fallout 4 for release on November 10, 2015, Game Director Brian Horton said that they had nothing to fear about since the two games could be differentiated. The experience being offered by Crystal Dynamics is not what Bethesda is offering:
We’re big fans of Fallout, it’s such a great game. But we believe we offer something completely different from a gaming experience point of view. We feel good about the date and the quality of the game will speak for itself.
Staying on point about the experience being offered, Horton added that Rise of the Tomb Raider cannot be attached to a specific type of experience since it offers a bit of everything to the fans like the previous installments in the series:
We’re going to have something a little bit for everyone in here. And we want the player to feel like they can play the game the way they want. So if you’re a fan of more stealth-based gameplay you can play it that way, if you like more action it’s there also.
Was it a wise decision to choose that release date for Rise of the Tomb Raider?