ArenaNet has outlined some changes coming to Guild Wars 2 5-player dungeon end-game content, Fractal of the Mists.
According to the game’s Lead Designer Mike Zadorojny, the purpose of these changes is to make Fractal of the Mists accessible to a larger player base, but also raise the challenge of the fractals for more experienced players which will turn it into an experience which will be easier to learn, but difficult to master. As for some other changes in the Mists, Zadorojny wrote:
One of the core changes we’re making is that each fractal run will only consist of one island from a static list instead of the current rotation of three random islands with a random boss fractal. This change to “1 fractal = 1 island” means that you’ll be able to run a fractal over your lunch break but still have the flexibility of running three or four fractals in the evening with your friends just like before. It also means that there will be a lot less pressure to find a group of people who can commit to 30–60 minutes in a single sitting or over 90 minutes on longer runs.
Continuing, Zadorojny said that the lower scales will be adjusted so as to make them more approachable to players which will help them in learning the mechanics before they scale up and become more difficult. However, to ensure that experienced players are not let down by this feature, Zadorojny wrote:
To start with, we’re raising the maximum fractal scale from 50 to 100. In addition, after scale 50, the difficulty curve will change to adjust not only the health and outgoing damage of creatures but also other stats like precision and toughness. The combination of these changes will increase the viability of different builds and give players more to think about when attempting to overcome a particular scale.
You can head over to Guild Wars 2 official website for more information which includes Legendary Backpacks, Ascended Salvaging, Bonus Subjective, and more.
In parallel Guilds Wars 2 news, if you pre-ordered Guild Wars 2: Hearts of Thorns, you will be able to jump into the game’s expansion beta next week during Gamescom 2015.
What do you think of these changes made to Guild Wars 2? Let us know in the comments section below!