Did you know? Gears of War 4 is the reason The Coalition had to put its new IP on ice? The studio formerly known as Black Tusk took over Gears 4 development after Microsoft acquired the IP from Epic last year.
However, the decision to take the development of Gears 4 wasn’t an easy one to make for the studio. The development team spent more than a year developing a new IP, and Microsoft gave them a choice of either going with Gears 4 or continuing with their current project.
Studio Manager Mike Crump said:
We were hugely invested in what we were working on. You don’t spend a year and a half working on a game without getting attached to it. There was a lot of discussion.
I’d be lying if I said there weren’t some people on the team who were disappointed when they found out the thing they’d been working on for so long was going to be shelved. If you’ve been in the game industry long enough, you’re going to go through project cancellations. People go through this period of mourning a bit. You have to give them that space and time to go through that, the sense of loss that people have around something they’re invested in.
In the end, entire team was on-board for developing Gears of War 4.
The original IP that Coalition was working on was a shooter and was once branded as the next Halo. Personally, I don’t know how I feel about this, on one hand we have the massive Gears of War franchise, while on the other side we had a new IP.
However, I do know that our industry needs more original projects.