This past week we witnessed the finals of Halo Championship series finals, where some of the top players in the world competed for $150,000 prize pool. Sadly, the event turned out to be a disaster for players and viewers of the event.
Connection issues in Halo: TMCC delayed matchmaking and on more than one occasion, connection dropped during mid-game. It was nothing but frustrating for professional players and viewers who tuned-in to see the action live.
The issues generated from the lack of true LAN functionality on Xbox One. In order to host a multiplayer match in Halo: The Master Chief Collection, at least one player must maintain a smooth internet connection to Xbox Live. However, the game wasn’t able to maintain connection due to unforeseen circumstances.
Halo: The Master Chief Collection released last year with matchmaking and other issues, which to this day aren’t fully fixed. What happened during the event is probably the last thing developers hoped to see.
Some might say that Microsoft rushed the game last year, which does seem to be the case. Hopefully, the company isn’t rushing Halo 5 out this October.
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