Uncharted 4: A Thief’s End may be the biggest game that Sony have shown us this year, and that is even with the reveal of The Last Guardian, Shenmue 3 and the Final Fantasy 7 remake. The demonstration that we saw may have shown how the game handles high-octane action, but when we take a closer look at what we saw there are plenty of other things that catch our interest.
Today Gamepur looked at the game and at Drake himself, noticing just how impressive the game simulates skin movement during gameplay.
Naughty Dog have always been impressive with the graphical detail they manage to shows in the character models, even on the last generation consoles but now with processor power the detail is even more impressive.
As you can see, in the screen grabs the level of visual fidelity is impressive in Drake’s face with an impressive level of detail. The adaptability depending on lighting of the scene is also impressive.
The added detail works well to convey the feelings of the character and the feeling of realism with the character.
What will also be interesting is, although we saw all this in the demonstration will this make it into the final build? We know that there is a focus on keeping the level of graphical details high, and that could mean sacrificing a possible 60 FPS for the more immersive experience.
Naughty Dog is obviously looking to stun us with Uncharted 4: A Thief’s End and the level of detail in the character models. Will Drake continue to look as good? We will have to wait and see.
Does the level of detail in character skill really mean much to the quality of the game? Let us know your thoughts below.