Remember what happened with Watch Dogs? When we first saw the game it almost blew us away with the rich graphics and the extent of detail that the developers had shown us for the game, but the game was nothing like it when it actually released.
For a while now, and especially after E3 2015, people have been fearing the same with regards to Tom Clancy’s The Division.
If you have not had the time to figure things out, here’s a short video that compares the game over the three E3 presentations since it was announced.
If nothing else, you can see that there has been a change in the texture quality over the years since 2013 and it is not a change you will welcome.
Now it is a fact that when you are offering so much in a game (unlike Watch Dogs), it becomes harder to give the best graphics but even now the games look really presentable.
Also, graphics was not the only reason why Watch Dogs failed; The Division (as far as we can see right now) does well in terms of gameplay and that is definitely going to count a lot to the game’s success.
Now Watch Dogs was developed by Ubisoft Montreal while The Division is being created by Ubisoft Annecy, Ubisoft Massive, Ubisoft Reflections and Red Storm Entertainment together. Does that greater number of hands on deck mean they should not downgrade?
What do you make of the video above?