It doesn’t seem often that a free-to-play changes its payment model to pay-to-play, but this seems to be the case with Funcom’s LEGO Minifigures Online.
Originally revealed back in 2012, the game gave players the ability to collect Minifigures in an MMO environment where they could do battle and go on adventures with their friends.
IGN reports that the game will cost $29.99 on Steam for the PC version while on iOS and Android the first world will cost $4.99 with further worlds made available through microtransactions.
For Android players the bad news is that they will have to wait a little longer before further worlds are made available. This is bound to cause aggravation, especially when they see their iOS friends having more freedom, even if it is at a cost.
This move to buy-to-play is a strange one for a game like this, but this could be down to the evolving world of LEGO games.
With the appearance of LEGO Worlds on Steam Early Access and the imminent arrival of Dimensions, LEGO Minifigures Online has to find a way to still make money and increase its exposure in the world of LEGO. This may not be a move that is popular with people who have already been playing of course.
The fact that free-to-play gamers who have already invested much into the game only to be told that they have to pay a further $29.99 to continue to play may be a little too much to ask.
With promise of a ‘fresh, new experience’ from Funcom CEO Rui Casais though I’m sure there is a hope that an overhaul of the game with new features, voice acting and cinematics may be enough to catch their interest.
What do you think of LEGO Minifigures Online going pay-to-play? Let us know below.