Ubisoft’s E3 2015 conference had a hilarious start to it, but it soon went downhill despite attempts to impress viewers with flashy cinematics and excessively extended trailers. In case you missed it, here’s a round up of what happened.
Ubisoft started in the most unorthodox fashion ever, with the introduction of Southpark The Fractured But Whole.
Yes, that’s the name of the next Southpark game, and it was a fine way to initiate the audience with laughter and stupidity, though I daresay Aisha Tyler talks too much.
Next up was Ubisoft revealing a new game in the form of For Honor, a co-op multiplayer melee combat game that combines the likes of Crusaders, Vikings, and Samurais in epic battles.
It was a neat presentation, and the game’s mechanics were certainly impressive, though its replayability is questionable.
Next up was some briefing of The Crew and Trials Fusion, both getting new updates in the form of Wild Run and Awesome Level Max Expansion, respectively. It was all pretty limited and forgettable, because there wasn’t anything really worthy of notice.
The Division came up once again, and this time it was more than just a beta reveal.
Ubisoft showed us the meaning of betrayal and the uncertainties that will arise in the multiplayer tactical shooter, as a fantastic demo ended in a shocking way that would make it that much harder for players to trust one another in the game.
The Division’s brilliant demo was arguably the high point of the entire conference from Ubisoft, which is disappointing because despite being pretty cool, it was no match for Microsoft’s HoloLens presentation or EA’s Star Wars: Battlefront demo.
From the third-person shooter, Ubisoft jumped to Anno 2205 – a city builder game that is set in the future, allow players to colonize the moon once they succeed in building rocket facilities.
It seemed pretty fun and exciting, just as any city builder game is, but like most builders its replayability is questionable.
Annno 2015 faded from screen, and Aisha Tyler decided to talk with Just Dance creator, who revealed Just Dance 2016 coming this October.
What’s cool is Just Dance 2016 won’t need any camera peripherals, as you can use your smartphones as substitute.
The terribly awkward moment though was the introduction of Jason Derulo performing ‘Want to Want Me’. Yeah, it was a live performance, and it was out of pitch majority of the times.
When that was thankfully over, the introduction of Rainbow Six: Siege began. It was a no-bullshit, very thorough demonstration of the co-op capability of the game, which was pretty impressive.
Of course, it was all topped off by the introduction of cutie Genevieve Forget (whose face and accent are not easy to forget), the community manager of Rainbow Six: Siege.
We were then given some brief lessons of French when Trackmania Turbo was introduced, followed by an unnecessarily long and tedious cinematic trailer for Assassin’s Creed: Syndicate.
After the chaos that was Unity, it would’ve been far wiser for Ubisoft to have actually shown in-game footage instead of treating us to excessively lengthy CGI.
Assassin’s Creed: Syndicate was the penultimate show, but the ultimate stage was left for Ghost Recon: Wildlands. For the first time, Tom Clancy’s Ghost Recon series will be going open-world.
For the most part of the (once again) excessively long trailer (though credit to them for adding lots of in-game footage), it was unknown whether we were looking at a Just Cause inspiration, a weird sequel to Watch Dog, or something else. It was only the closing seconds that the game’s title showed up, which surprised pretty much everyone.
Ubisoft’s E3 2015 conference was disappointing, with the only high point being The Division gameplay demo. It was tedious, and many of the gameplay trailers were stretched for no reason at all.
Not to mention how some instances were cringe-worthy. Hopefully, the rest of the E3 won’t be following this pattern.