Throughout the entire Fallout 4 presentation during Bethesda’s first-ever E3 2015 press conference, the game’s extensive Crafting System was the biggest highlight for me.
Although the Crafting System only serves as a component of the game, its extent makes it one of the most exciting one.
Speaking of the extent of Crafting System in the game, Game Director of Bethesda Software, Todd Howard announced that there are multiple methods of salvaging crafting components for a single crafting recipe.
Crafting in the game does not only revolve around building structures, crafting consumables; but also extends to Weapon and Armour Mods.
Despite the game boasting a large arsenal of weapons, Howard confirmed that the game will feature over 700 Weapon Mods which will allow players to create their unique weapons.
Moreover, the crafting will also extend to your character’s Armour and will work similar to Weapon Mods.
The post-apocalyptic role-playing game, Fallout 4, is scheduled to arrive on Nov. 10, 2015 for PC, Playstation 4, and Xbox One.
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