Deus Ex: Human Revolution took pride in its design of giving players the choice of utilizing stealth or blazing guns to take on any situation throughout the game. The chink in the armor, however, came in the form of being unable to utilize those options when it came to boss battles.
Players were unable to use stealth to go past them, or even try to talk their way out. There was only way and that was to go through them with force. While Deus Ex: Human Revolution on a whole was an amazing addition to the Deus Ex series, the boss fights left fans annoyed.
In a new issue of Edge, the Deus Ex: Mankind Divided director talked about what went wrong with the game. He cited production issues which forced the studio to outsource the boss battles, leaving the new team unable to comprehend the game’s core experience.
We weren’t consistent on Human Revolution and we knew it. Production issues prevented us from doing [the boss fights] the way we wanted, so my take was, ‘You know what? We know we’re not consistent, we’re not going to pull it off how we’d like, but at least let’s make them entertaining and not frustrating.
Those in for the action had no issues introducing every boss to their armory. Those into stealth, however, were only left with a frown.
Those mistakes will not be repeated with the new Deus Ex: Mankind Divided, assured Director Jean-François Dugas. Every boss battle will have various options for players to use and progress through. They will not be forced into combat at any turn.
Dugas further mentioned that Mankind Divided will be going a step forward when it comes to decision making. Players opting for combat can choose whether to kill or let him live. Those into stealth can work around the fight altogether. The talkative kind can always try to negotiate with the enemy and see where things go from there.
[This time,] we’re a game that you can play stealthily, or for combat; you can kill, or you can decide not to kill. You can sometimes avoid obstacles altogether, because there might be other opportunities to overcome these things,” he explains. “And we want to make sure our boss fights fully respect those rules from day one.
Deus Ex: Mankind Divided is currently in development for the PlayStation 4, Xbox One, and PC. A release date has not been mentioned so far.